#include "m_menu.h"
extern patch_t*        hu_font[HU_FONTSIZE];
extern boolean        message_dontfuckwithme;
extern boolean        chat_on;        // in heads-up code
//
// defaulted values
(...)
    if (!showMessages)
    players[consoleplayer].message = MSGOFF;
    else
    players[consoleplayer].message = MSGON ;
    message_dontfuckwithme = true;
}
    // tick down message counter if message is up
    if (message_counter && !--message_counter)
    {
    message_on = false;
    message_nottobefuckedwith = false;
    }
    if (showMessages || message_dontfuckwithme)
    {
    // display message if necessary
    if ((plr->message && !message_nottobefuckedwith)
        || (plr->message && message_dontfuckwithme))
    {
        HUlib_addMessageToSText(&w_message, 0, plr->message);
        plr->message = 0;
        message_on = true;
        message_counter = HU_MSGTIMEOUT;
        message_nottobefuckedwith = message_dontfuckwithme;
        message_dontfuckwithme = 0;
    }
    } // else message_on = false;
    // check for incoming chat characters 
 
 
 
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